Work with us!

We’re always on the look-out for talented crew, and the future for us Barkers is very bright! We’re growing. With a number of our own productions in development and underway, we’re also undertaking some exciting service work for one the most globally recognised children’s entertainment brands. There’s plenty of work ahead, we just need more talented crew to help create the magic!   

Our current open positions are below. If there’s nothing suitable there don’t worry, we’d still like to hear from you!  Simply click the "Apply Now" button OR email jobs@flyingbark.com.au with your specialty in the subject field eg “2D animation, Pipeline, Generalist etc” and include your CV and showreel – we’ll always scan our database for top talent before we search further afield.  We look forward to hearing from you!

Pipeline TD (Jnr Level)

We have an exciting opportunity in our Pipeline team for a Junior TD to help develop tools and systems which support our feature films and TV series including both CG and 2D. We list the key responsibilities below, if you have the skills and passion for Pipeline we’re keen to hear from you!

Responsibilities:

  • Development of tools, procedures and interfaces to optimise the Flying Bark pipeline.
  • Ensure company and pipeline conventions and processes are followed throughout productions.
  • Assist in the creation and maintenance of studio wide pipeline solutions.
  • Respond to artists queries and requests, providing technical support across multiple disciplines.
  • Continually supply information to the Pipeline team, IT and production teams to facilitate communication and expectations in both directions.
  • Assist with training and documentation of department tools and pipeline procedures.
Necessary skills:
  • Python programming experience is required.
  • Ability to prioritise tasks and work successfully in a fast paced environment.
  • Ability to communicate technical issues to in a clear and concise manner.
  • Must work well in a team, with strong communication skills and attention to detail.
  • Ability to learn quickly and pick up various in-house and 3rd party processes, tools and APIs.
Desirable Skills:
  • Knowledge of other programming languages.
  • Knowledge and/or experience in a production environment is desired. Animated Feature Films, TV Series and VFX a bonus.
  • Understanding of Asset Management Systems is desired.
  • Familiarity with various digital content creation applications and knowledge of their APIs. eg Autodesk Maya.
  • PySide/PyQt user interface experience.

2D LAYOUT ARTISTS (Mid - Snr Level)

We are currently seeking 2D Layout Artists to join the team in creating Nickelodeon's Rise of the Teenage Mutant Ninja Turtles. To be successful you will have:

  • Ability to digitally draft and paint backgrounds that work seamlessly within animation scenes whilst hitting the style of the show.
  • Highly proficient technical illustrator with a strong understanding of perspective.
  • Experience in reading storyboards and translating them into a layout for use in animation.
  • Ability to coordinate with the animation team and compositors to deliver the required layers and assets.
  • Experience in painting backgrounds for 2D animation and understanding of the animation process in relation to background elements.
  • Ability to work in a team environment and follow guidance from creative and technical supervisors.
  • Ability to maintain a consistent level of productivity while meeting deadlines and producing high quality work to quota.
  • Excellent Photoshop skills a must.

  • On application, please send a link to your showreel with a breakdown of what you did scene by scene, as well as any other personal work you would find relevant.

2D ANIMATION LEAD

We are currently seeking an experienced 2D Animation Lead to join the team in-house, creating Nickelodeon's Rise of the Teenage Mutant Ninja Turtles. To be successful you will have:

  • Experience in leading or supervising animation for Film or TV
  • Proven skills in mentoring and supporting animation crew, excelling in getting the best out of animators of all skill levels
  • Excellent draftsmanship and understanding of construction
  • Demonstrate knowledge of style and techniques applicable to the show
  • Ability to work in a team environment and take direction from Animation Supervisors and EPs
  • Ability to adhere to a demanding schedule, prioritising and strategising quotas to reach goals
  • Organised and deadline driven
  • Good knowledge of Toon Boom Harmony preferred

  • On application, please send a link to your showreel with a breakdown of what you did scene by scene.

Surfacing Artists – Short Contract

We are currently seeking two experienced Surfacing Artists for a short contract for an upcoming project. To be successful you will have:

  • 5+ years experience developing shaders, textures and UVs for characters and/or environments in animated television, feature film, or TVC.
  • Ability to adapt 2D art department reference into a final CG surface that is faithful to the style of the production.
  • Excellent knowledge of Maya and Photoshop and a good knowledge of UV mapping tools.
  • Working knowledge of grooming and hair systems an advantage
  • Ability to work in close partnership with the lighting team and pipeline team.
  • Ability to work within a team environment and follow guidance from creative and technical supervisors;
  • Ability to maintain a consistent level of productivity while meeting deadlines and producing high quality work.
  • Ability to work independently as well as under direct supervision.
  • Excellent communication and time management skills and ability to multi-task and prioritise as required.
  • Working knowledge of Quixel and Substance Painter an advantage.
  • Knowledge of Redshift, Arnold and Katana an advantage.

Character Rigging TD – Short Contract

We are currently seeking an experienced Character Rigging TD for a short contract for an upcoming project. To be successful you will have:

  • 5+ years experience creating animation control rigs for complex characters and props for animated feature film and/or TVCs.
  • Up to date and in depth knowledge of Maya, Python and MEL.
  • A thorough understanding of weighting, skinning and ability to work interactively with modellers and animators to resolve issues quickly.
  • Ability to maintain and support rigged assets, responding professionally to feedback from creative and technical supervisors.
  • An excellent knowledge of up to date techniques and technologies relating to animation and rigging.
  • Ability to maintain a consistent level of productivity while meeting deadlines and producing high quality work.
  • Ability to work without direct supervision, and within a team environment.
  • Excellent communication and time management skills and ability to multi-task and prioritise as required.
  • Familiarity with Anzovin 'Setup Machine / Face Machine' a bonus.

Character Modeller – Short Contract

We are currently seeking an experienced Character Modeller for a short contract starting ASAP. To be successful you will have:

  • 5+ years experience creating complex character models for animated feature film, television or TVC.
  • Ability to construct organic and hard surface models based on 2D art department reference which are faithful to the style of the production.
  • A passion for modelling and a good sense of traditional anatomy and proportion;
  • Excellent technical knowledge of geometry, topology and UV layout techniques;
  • Ability to work within a team environment and follow guidance from creative and technical supervisors;
  • A solid knowledge of rigging and surfacing workflows and ability to work interactively with these departments to resolve issues quickly.
  • A solid knowledge of digital sculpting in Z-brush and/or Mudbox and be self sufficient in maintaining the workflows between Maya and these packages.
  • Ability to maintain a consistent level of productivity while meeting deadlines and producing high quality work.
  • Ability to work independently as well as under direct supervision;
  • Excellent communication and time management skills and ability to multi-task and prioritise as required.

Environment Modeller – Short Contract

We are currently seeking an experienced Environment Modeller for a short contract starting ASAP. To be successful you will have:

  • 5+ years experience creating complex environment models for animated feature film, television or TVC.
  • Ability to construct organic and hard surface models based on 2D art department reference which are faithful to the style of the production.
  • A passion for modelling and a thorough understanding of shape, scale and form;
  • Excellent technical knowledge of geometry, topology and UV layout techniques;
  • Ability to work within a team environment and follow guidance from creative and technical supervisors;
  • A solid knowledge of rigging and surfacing workflows and ability to work interactively with these departments to resolve issues quickly.
  • A solid knowledge of digital sculpting in Z-brush and/or Mudbox and be self sufficient in maintaining the workflows between Maya and these packages.
  • Ability to maintain a consistent level of productivity while meeting deadlines and producing high quality work.
  • Ability to work independently as well as under direct supervision;
  • Excellent communication and time management skills and ability to multi-task and prioritise as required.

2D ANIMATORS (Mid - Snr Level)

We are currently seeking experienced 2D Animators to join the team in creating Nickelodeon's Rise of the Teenage Mutant Ninja Turtles. To be successful you will have:

  • Experience in creating frame by frame animation for television, feature film or online.
  • Excellent ability to create dynamic key poses while referencing a storyboard, with a drive to push the performance and energy in every scene.
  • Proven ability to create tight in-betweens that stay true to the show’s style.
  • Knowledge of current 2D animation techniques.
  • Ability to work in a team environment and follow guidance from creative and technical supervisors
  • Ability to maintain a consistent level of productivity while meeting deadlines and producing high quality work to quota.
  • Good knowledge of Toon Boom Harmony preferred, however assistance & training will be provided for Flash-centric animators on a case by case basis.

On application, please send a link to your show reel with a breakdown of what you did scene by scene.

Storyboard Artists

Flying Bark Productions Sydney is currently seeking a team of talented Storyboard Artists to work on our feature films and TV series! We are looking to recruit Storyboard Artists immediately, and over the coming months as we have a number of productions in the wings. To be successful you will a proven track record in CG feature film or TV series production. You will not only function as a conventional storyboard artist but also contribute collaboratively to both story and sequence development with the director, translating their vision through your boards.

    Key skills for this role include:

      High professional standard of traditional arts-based skills including illustration; Excellent time management skills and an ability to work to deadlines; Ability to express, through drawing, action and its relation to the script; Desire and willingness to mentor junior staff; Comprehensive knowledge of cinematography and scene structuring; Superior eye for composition, staging and detail.

      Key Responsibilities of this role include:

    • Creation, completion and delivery of storyboards for the Film/s in accordance with the Production Company’s direction;
    • Participation in the story development, concept and brainstorming meetings for the Film/s as required by the Production Company;
    • Contribution, sharing of ideas, collaboration and open communication with all members of the team;
    • Ensure that all artwork meets the technical and creative requirements of the Film/s as directed by the Production Company;
    • Adhere to the publishing and filing process required by the Production Company to ensure clear, concise and methodical archiving of reference, material and all files;
    • Be able to draw boards, sketch out thumbnails and panels for feedback and reviews;
    • Work closely with the Production team/s to develop schedules and standards for the storyboarding teams when required;
    • Convey the essence of story line, scene structure, character emotion and create action and humour in alignment with the overall direction of the Program/s;
    • Solve story and structure problems and punch up scenes;
    • Develop character personality and dramatic/comedic action;
    • Work with Director/s to define staging, pacing and camera action;
    • Incorporate Director/s notes;
    • Create quick thumbnail sketches through to finished detailed storyboard panels as required;
    • Maintain strong communication with all team members;
    • Flag any issues that may impact the successful, on time and on budget, delivery of storyboards as soon as any concerns become apparent;
    • Ensure continuity and consistency across the storyboards including with respect to size of assets, locations of characters and camera;
    • Help with the casting of sequences as required.

Production Coordinators and Production Managers wanted!

We are currently seeking production crew to join the team in various projects across all disciplines of CG Animation Production such as Edit, Story, Assets, Layout, Animation, FX, Lighting & Comp. Considered applications will have:

  • Ability to consistently meet deadlines;
  • Excellent communication skills, both verbal and written, and willingness to share information in a team environment;
  • Excellent organisational skills;
  • Extensive experience with the use of production tracking softwares;
  • Flexibility and ability to be responsive to change;
  • Ability to flag issues that may impact on the successful delivery of Program/s;
  • Ability to deal with and resolve conflict with a capacity for suggesting well-reasoned solutions within an atmosphere of passionate and creative personalities;
  • Solid understanding and experience of animation in a production based environment.

Calling all Producers, Line Producers or Senior Production Managers!

Flying Bark is looking for experienced Production crew to support us as we grow our CGI business. We have a number of feature films and TV series currently in production, with more to kick off in 2019.

Flying Bark has a long history of transforming great ideas into incredible stories which resonate with audiences locally and around the world. We specialise in development and pre-production and have one of the most experienced creative development teams in Australia.

With so much work on the slate we are in need of super human Production people in our Sydney Studio. If you have demonstrated experience as a Producer, Line Producer or Senior Production Manager we’d love to hear from you, particularly if you fit the brief below.....

  • 3 years experience as a Producer/Line Producer/Senior Production Manager on large and complex animation features or TV series
  • Financially literate, competent in Excel and accustomed to managing budgets
  • Adept at keeping a large series or feature on schedule and on budget
  • Excellent team management skills and a solutions focused attitude toward problem solving
  • Technically confident and able to work with TD’s to manage the production pipeline
  • A broad knowledge of the pre-production and CG production pipeline
  • Familiar with crew and talent contracting
  • Comfortable liaising with teams in multiple locations and time zones
  • Excellent verbal and written communication skills
  • Calm under pressure, able to demonstrate resilience and tenacity in the face of adversity
  • Highly motivated and a self starter
  • Comfortable in a leadership capacity – mobilising and inspiring the people you work with

  • These roles will be based in Sydney and for the right candidate we may consider relocation however our preference is for local people. To apply please use the 'Apply Now' button below.

Are you warm and fuzzy yet?

These quotes are 100% genuine, we don’t need a marketeer to paint you a pretty picture! Our dynamic studio's are located in Camperdown and Annandale, Sydney.  We house a full-service animation space, stereoscopic facilities, editing suites, art and design, story, animation, look development and experienced production departments. 

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FAQ's

What do I need to apply?

Send us an email to jobs@flyingbark.com.au and attach your CV, Showreel and identify your area of expertise in the email Header. If your Showreel contains work where you’ve collaborated with other artists please note where you were directly responsible.

Will I get a response from my application?

Due to the large amount of applications we receive we will only contact you if we are progressing your application.

Will you keep my details handy?

Yes we keep track of applications and hopefully we can contact you again if there’s a role better suited to your experience.

Do you hire international artists?

From time to time we do however our preference is to support to local talent where possible. Often visa processing can take up to 2 months and the conditions around employing skilled overseas labour are quite strict, this can hinder our resourcing efforts.

Do you hire Interns?

Yes however we prefer only local students and we’re only able to offer Internships when the studio is not full tilt and we can ensure the best learning outcomes for our Interns.