What can we say about the culture?


Flying Bark is a friendly workplace with an open and welcoming atmosphere that drives our unique culture. We’re committed to producing outstanding animation for global audiences but we also believe it’s healthy and essential to have work / life balance. Our approach is to put people before productions and this underlies our sense of community, making ‘the bark’ a fantastic place to work.

Flying Bark is a proudly diverse and inclusive workplace because we believe creativity thrives where people feel engaged and inspired to bring their best to the table. We have an open-door policy on good ideas, regardless of role, and are committed to offering opportunities for crew to step up to new heights!

We love what we do and we take time to celebrate it. Whether it’s Friday afternoon cake time, end of month drinks, epic wrap parties or knocking out day to day production milestones, there is always a reason for the Barkers to come together. We also know the power of puppies, and our team is welcome to bring their well behaved dogs to work!

We’re currently based across two dynamic studios in Sydney’s Inner-West. Both are open planned workspaces which encourage creative collaboration and are well connected to major hubs by public transport.

We have a number of our own IP productions underway while also undertaking exciting service work for one the world’s most recognised children’s entertainment brands. There’s plenty of work ahead, and we are now expanding our talented crew to help make the magic!

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Our current open positions are below, if there’s nothing suitable don’t worry, we’d still like to hear from you with an expression of interest.

Simply click the "Apply Now" button OR email jobs@flyingbark.com.au with your specialty in the subject field eg “2D Animation, Layout, R&D etc”, include your CV and examples of your work.

Importantly for all artists, we require a showreel or portfolio which has a detailed breakdown highlighting your personal work. This reel should be ‘short and sweet’, and if it’s password protected don’t forget to include the password!

CURRENT POSITIONS AVAILABLE


3D ANIMATORS (All Levels) - Maya 3: The Golden Orb

We are looking for enthusiastic and passionate animators of all levels to join our team and be a part of our growing company.
Flying Bark are currently in production on our 3rd Maya The Bee feature, The Golden Orb, which sees Maya and her best friend Willi, embark on a road trip filled with adventure. As an animator you will get to work closely with the Director, experience freedom by flexing your creative muscles and actively participate in the storytelling process.

Requirements:

  • Create character animation that fulfils the creative standards of the project as advised by the Director and Animation Director;
  • Meet project quotas, milestones and deadlines as set by production and project leads.
  • Adhere to the work flow structure of the project as requested by the Animation Lead and Director/s;
  • Provide feedback on the rig, workflow and pipeline as required;
  • Work cohesively within a team environment and ensuring high levels of communication at all times;
  • Strong communication and ability to work to a verbal or visual brief, flagging in advance any issues that may impact on successful timely delivery of material or shots to Production and the Supervising crew.

    Skillset:

  • Good sense of narrative storytelling, comic timing and emotive visual language;
  • Experience with character animation including lip sync and key posing in a CG animation environment;
  • Solid experience and understanding of Maya in a production based environment;
  • Solid knowledge of animation workflows, character rigs and storyboard interpretation;
  • Ability to consistently meet deadlines;
  • Excellent communication skills and willingness to share information in a team environment;
  • Positive focussed approach to work;
  • Flexibility and ability to be responsive to change;
  • Passion for animation and storytelling.

As this is an official Australian/German Co-Production we are only able to consider artists who are citizens or permanent residents of either Aus/NZ or The EU.

2D ANIMATORS (Mid - Snr Level)

We are currently seeking experienced 2D Animators to join the team in creating Nickelodeon's Rise of the Teenage Mutant Ninja Turtles. To be successful you will have:

  • Experience in creating frame by frame animation for television, feature film or online.
  • Excellent ability to create dynamic key poses while referencing a storyboard, with a drive to push the performance and energy in every scene.
  • Proven ability to create tight in-betweens that stay true to the show’s style.
  • Knowledge of current 2D animation techniques.
  • Ability to work in a team environment and follow guidance from creative and technical supervisors
  • Ability to maintain a consistent level of productivity while meeting deadlines and producing high quality work to quota.
  • Good knowledge of Toon Boom Harmony preferred, however assistance and training will be provided for Flash-centric animators on a case by case basis.

On application, please send a link to your show reel with a breakdown of what you did scene by scene.

Storyboard Artists

Flying Bark Productions Sydney is currently seeking a team of talented Storyboard Artists to work on future feature films and TV series. To be successful you will a proven track record in CG feature film or TV series production. You will not only function as a conventional storyboard artist but also contribute collaboratively to both story and sequence development with the director, translating their vision through your boards.

    Key skills for this role include:

      High professional standard of traditional arts-based skills including illustration; Excellent time management skills and an ability to work to deadlines; Ability to express, through drawing, action and its relation to the script; Desire and willingness to mentor junior staff; Comprehensive knowledge of cinematography and scene structuring; Superior eye for composition, staging and detail.

      Key Responsibilities of this role include:

    • Creation, completion and delivery of storyboards for the Film/s in accordance with the Production Company’s direction;
    • Participation in the story development, concept and brainstorming meetings for the Film/s as required by the Production Company;
    • Contribution, sharing of ideas, collaboration and open communication with all members of the team;
    • Ensure that all artwork meets the technical and creative requirements of the Film/s as directed by the Production Company;
    • Adhere to the publishing and filing process required by the Production Company to ensure clear, concise and methodical archiving of reference, material and all files;
    • Be able to draw boards, sketch out thumbnails and panels for feedback and reviews;
    • Work closely with the Production team/s to develop schedules and standards for the storyboarding teams when required;
    • Convey the essence of story line, scene structure, character emotion and create action and humour in alignment with the overall direction of the Program/s;
    • Solve story and structure problems and punch up scenes;
    • Develop character personality and dramatic/comedic action;
    • Work with Director/s to define staging, pacing and camera action;
    • Incorporate Director/s notes;
    • Create quick thumbnail sketches through to finished detailed storyboard panels as required;
    • Maintain strong communication with all team members;
    • Flag any issues that may impact the successful, on time and on budget, delivery of storyboards as soon as any concerns become apparent;
    • Ensure continuity and consistency across the storyboards including with respect to size of assets, locations of characters and camera;
    • Help with the casting of sequences as required.

Production Coordinators and Production Managers wanted!

We are currently seeking production crew to join the team in various projects across all disciplines of CG Animation Production such as Edit, Story, Assets, Layout, Animation, FX, Lighting & Comp. Considered applications will have:

  • Ability to consistently meet deadlines;
  • Excellent communication skills, both verbal and written, and willingness to share information in a team environment;
  • Excellent organisational skills;
  • Extensive experience with the use of production tracking softwares;
  • Flexibility and ability to be responsive to change;
  • Ability to flag issues that may impact on the successful delivery of Program/s;
  • Ability to deal with and resolve conflict with a capacity for suggesting well-reasoned solutions within an atmosphere of passionate and creative personalities;
  • Solid understanding and experience of animation in a production based environment.
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Frequently asked questions


What do I need to apply?

Send us an email to jobs@flyingbark.com.au and attach your CV, Showreel and identify your area of expertise in the email Header. If your Showreel contains work where you’ve collaborated with other artists please note where you were directly responsible.

Will I get a response from my application?

Due to the large amount of applications we receive we will only contact you if we are progressing your application.

Will you keep my details handy?

Yes we keep track of applications and hopefully we can contact you again if there’s a role better suited to your experience.

Do you hire international artists?

From time to time we do however our preference is to support to local talent where possible. Often visa processing can take up to 2 months and the conditions around employing skilled overseas labour are quite strict, this can hinder our resourcing efforts.

Do you hire Interns?

Yes however we prefer only local students and we’re only able to offer Internships when the studio is not full tilt and we can ensure the best learning outcomes for our Interns.

Should I continue to apply to other roles advertised on your site?

Once you've applied your details are in our database. We typically scan this to gather all the relevant candidates as a first cut. Then we would add to this with artists who have applied to specific roles posted.

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